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Hey Everyone,

Long time since I last posted about the Total Nuclear Annihilation machine.  No worries, I am still working on it like crazy.  This update is going to be kinda fun since I took a bunch of pictures and screenshots along the way.

First off, the v3 playfield ended up having an issue where an inserts was way too large and I had to re-cut the entire thing as I did not notice it until after the playfield was done.  I quickly corrected the issue and started cutting v3.1!!!

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Version 3.1 of the TA playfield being cut

After this playfield was cut and I verified all was well with the inserts, I started populating them staring with the bonus multiplier triangles.  The glue that I used to secure these inserts is a clear 5 minute 2-part epoxy.  These inserts are in for life!

 

 

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Bonus multiplier inserts are in!

Below is a picture I took after I got ALL the inserts in place and hand sanded the playfield flat.  It was much more physical labor than anticipated…

 

 

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Sanded TA Playfield

Well after that, you can probably guess that I had to do an entire playfield swap from the v2 playfield that was sitting in my cabinet.  🙂

Here is a look at the playfield as it sat right after the main assembly swap!

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v3.1 playfield in!!!

For the GI, I ended up using light pipes that I will put VERY bright LEDs under.  My initial testing has shown that they spread the light very evenly.  These are similar to how TBL will be handling the GI in tight places.

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Light Pipes

I ended up designing a small RGB board that fits in the bottom of my pop bumper assembly.  These LEDs are bright as hell.  Check out the image below to see how it fits!

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RGB Pop Bumper

So here is the most important part to any playfield, the trough.  This is the new Pinball Life lower and upper trough.  I configured it for 4 balls.  This trough will be released by PBL very soon.

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PBL Upper Trough

 

PBL Lower Trough

PBL Lower Trough

 

PBL Trough Exit

PBL Trough Exit

Next on the agenda was getting some of the custom circuit boards designed and sent off for manufacturing.  Below are some screenshots of the boards prior to being sent off.

Custom RGB LED Board

Custom RGB LED Board

 

Custom PD-LED Breakout Board

Custom PD-LED Breakout Board

 

Custom 2 Digit Display Board

Custom 2 Digit Display Board

 

TA 3x3 RGB Lamp Board

TA 3×3 RGB Lamp Board

 

TA Bonus Lamp Board

TA Bonus Lamp Board

 

Well, that is all I have for now.  Hope you enjoyed the update!

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Hey Everyone,
By now you have probably heard about the new Big Lebowski (TBL) project that Dutch Pinball is working on. Well, here is the first newsletter! Enjoy!

http://us3.campaign-archive2.com/?u=9eee7a6360316059f8bee9561&id=0573401bed

Earthshaker Aftershock Logo 1Hey Everyone,

I finally got around to starting my Earthshaker software rewrite project.  I decided to call this project Earthshaker Aftershock.

Overall Goal:
The plan for this project is to redo the entire code for Earthshaker and take advantage of it’s great playfield layout.  As we all know Earthshaker is a great game as it sits, but I feel it could be so much more.  I will be posting updates throughout the project and I hope to have something to show for Expo next year!  Let me know if you guys have any questions or suggestions.  I am always open to feedback (positive or negative).

This code will not be for sale but will be available on my GitHub account for those of you who want to check it out.

https://github.com/scottdanesi/earthshaker-aftershock

Please note that this code is built on the P-ROC and Procgame framework and cannot be run on an Earthshaker machine without extensive customization to the machine hardware itself.

Software:
I will be adding all new mini-modes along with new audio and display interaction.  I will keep the game easy to understand for novice players and deep enough for the most experienced.

Hardware:
I have in my possession Earthshaker prototype #2 (at least most of it) and I will be using that machine for my software re-write.  I do not plan on adding a DMD, I will be using the stock Alphanumeric displays (Thank you Jim).  I have also acquired one of Mark’s System 11 P-ROC interface boards!  This project is going to be great.

Updates:
I will be updating my topic on the Pinballcontrollers.com forum with technical updates.  You can visit the link here: http://www.pinballcontrollers.com/forum/index.php?topic=1001.0

As a first update, here is a video of my proof of concept code which allows me to test all of the hardware interaction with the P-ROC and the computer.

Below is a demo video of David Nelson’s custom Buffy The Vampire Slayer machine using the Computer Startup and Shutdown Controller.  Very cool David!  Thanks for the video.

More info on David’s project can be found at the link below:

http://www.pinballcontrollers.com/forum/index.php?topic=836.0